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DesignCaffeine, Inc.

Design That Works.

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paper prototypes

What is the $1 Prototype Mobile Design Methodology? (Book Excerpt)

Dec 7th, 2014 //  by Greg Nudelman

The state of your prototype must reflect the state of completion of your system. This simple guideline is also very profound. The degree of certainty in your design should be reflected in the level of completion of your prototype. The project starts with a rough storyboard which is highly uncertain and full of assumptions: no one knows if
the audience will find the product useful, if they will pay for it, or even if the product can (or should) be built.

Category: 56 Articles on Digital Strategy, Mobile and Search, Lean UX and Rapid PrototypingTag: $1 Prototype, Agile, Design Strategy, Lean, paper prototypes, UX Design, Workshop

Visual Guide to Android L Material Design: 7 Insights Every Serious Designer Needs to Know

Nov 14th, 2014 //  by Greg Nudelman

Material Design is a new Google design language that Google hopes to port to everything from mobile phones and tablets to websites and desktop apps. Here are 7 hard-won insights from 4 Material Design workshops I recently facilitated with my top clients in Argentina, Abu Dhabi and United States.

Category: 56 Articles on Digital Strategy, Mobile and Search, Featured UX Design Articles, Mobile, RWD, and Tablet UX DesignTag: $1 Prototype, android, Material Design, Mobile and Tablet UX Design Articles, paper prototypes, tablet, UX Design

HULT University Course: Advanced User Experience * July 2 – August 3, 2011 * San Francisco, CA

Jun 1st, 2012 //  by Greg Nudelman

Course Description This course teaches how to create best-of-class cross-channel customer experiences on the mobile, tablet and web. Using Mobile-First design principles, students will learn the practical modern UX methods and best design approaches for each channel, with special focus on critical elements of mobile apps, search, navigation, forms and workflows. Although no technical expertise …

Category: SpeakingTag: Agile, best practices, courses, Design Strategy, ecommerce, iPad, iPhone, Kindle Fire, landing pages, paper prototypes, Presentation, prototyping, Social Networking, Software Engineering, speaking, teaching, UX, UX Design, UX Research, workshops

Why we don’t do mobile usability tests (and neither should you)

Mar 14th, 2012 //  by Greg Nudelman

In my experience, mobile usability tests, as they are popularly conducted, are a waste of time and resources and in vast majority of cases fail to lead to creation a better mobile product. Instead, I conduct RITE (Rapid Iterative Testing and Evaluation) studies: the only methodology that I’ve actually experienced in the real life yielding more delightful, usable and successful mobile products in less time.

Category: 56 Articles on Digital Strategy, Mobile and Search, Design Strategy, Featured UX Design Articles, Mobile, RWD, and Tablet UX DesignTag: Agile, agile prototyping, best practices, Design Strategy, iPad, iPhone, Kindle Fire, Mobile and Tablet UX Design Articles, paper prototypes, prototyping, sketching, tablet, UX Design, Workshop

How to make Agile work for your Mobile Design project

Mar 5th, 2012 //  by Greg Nudelman

I recently had dinner with one of my heroes and fellow Rosenfeld Media workshop leaders, Steve Krug. We had a long conversation about how to make mobile usability testing work for Agile mobile design projects. This webinar is the result. Learn the essential techniques that will make Agile mobile design work for you: how to replace boring kick-off meeting with a fun Design Workshop and how to do fast, effective mobile RITE testing with PostIt Notes. Get the complete Webinar: techniques, case study with wireframes – FREE!

Category: SpeakingTag: Agile, android, Free, iPhone, Mobile and Tablet UX Design Articles, paper prototypes, prototyping, RITE, UX, Webinar

Practical Agile Mobile Design

Nov 20th, 2011 //  by Greg Nudelman

We help you look for success in the right place from the get go, with the right design patterns implemented through Agile and light-weight guerrilla user testing strategies that work. Faster. And with more confidence. “Start with questions and walk away with wireframes.”

Category: WorkshopsTag: Agile, android, drawing, iPad, iPhone, Kindle Fire, Mobile and Tablet UX Design, paper prototypes, prototyping, tablet, Workshop

GOLD SPONSOR: DrawCamp * October 23, 2011 * Milwaukee, WI

Oct 23rd, 2011 //  by Greg Nudelman

Agile Mobile Prototyping with Post-It Notes
In this intensive, hands-on session, participants will learn how to use a pack of post-it notes to successfully simulate a mobile device and re-create and study key interactions, transitions and touch-screen control ergonomics cheaply, quickly and accurately. Participants will walk away with a set of completed paper-prototype screens of their next app, ready for testing.

Category: SpeakingTag: drawing, iPad, iPhone, Mobile and Tablet UX Design Articles, paper prototypes, Presentations, prototyping, sketching, tabet, Workshop

ScketchCamp Chi * October 22, 2011 * Chicago, IL

Oct 22nd, 2011 //  by Greg Nudelman

Agile Mobile Design Sketching
In this intensive, hands-on session, participants will learn how to use a pack of post-it notes to successfully simulate a mobile device and re-create and study key interactions, transitions and touch-screen control ergonomics cheaply, quickly and accurately. Participants will walk away with a set of completed paper-prototype screens of their next app, ready for testing.

Category: SpeakingTag: drawing, iPhone, paper prototypes, post-it notes, Presentation, prototyping, sketching, UX Design, UX Research, Workshop

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